noelyely-deactivated20160219:
I see your point, and I’m honestly glad you shared it. 😀
Things like this deserved to be talked about from all perspectives honestly.
I also fully understand why not everyone would be interested in playing with toddlers, but the thing is I’ve come to realize, is that whether or not you, or anyone else actually does, having a sim family is literally a major core part of the game ( the base game itself ), as a lot of the community has proven ( challenges and legacies and junk ). It’s why they have in game family trees, have the new option to create full families with, in my opinion, a much improved play with genetics button, adoption options, and openly allow and support same sex marriages, and families, because that’s what it’s about at the end of the day, as my husband would put it, because literally no matter how hard he tries to just play one sim who just lives this promiscuously exciting single life, he almost always fucks up and accidentally presses Try Baby instead of Woohoo.
Gat dammit, Bob! Wrap it before you tap it! D8<
I really don’t play with toddlers a lot either, I actually tend to get bored come the child stage, but that could have something to do with actually having a child of my own in RL ( or the fact I get bored easily period ), I dunno.
Here’s the thing a lot of people are missing, and especially EA in my opinion is missing.
They’re selling to the wrong audience.
Their fans have grown up, a lot, newer fans have come in, but really they’re no different from the old ones. Sure they like their emojis, and their Kylie Jenners, and their One Directions ( puts hip back into place ), but they’re literally no different than we were when we were young. They like to torture their sims with ladderless pools just like their moms and dads, but let’s be honest. Why do we really play the sims? REALLY?
To live the lives we want to live. That we find more interesting than our own, and like you said, are attached to.
Though I will tell you right now I honestly had zero problem being attached to my TS2 and TS3 sims. None, at all, why? Because I made them. EA gave me the platform, but I took the time to buy it, and to install it, and to turn it on, and to spend countless hours creating an entirely different world from the one the game gave me, and that’s fucking awesome.
What I’m trying to say is, EA knows they don’t have to put in the effort to add what we like because we, the community will find a way. It shouldn’t have to be that way though, and by limiting the game by taking out key features you’re limiting, even dare I say stifling the creativity of those who do make it better, the fans, and that’s screwed up tbh, especially when it’s for a reason as shady as making an extra dollar or two. 
I mean, they’re just now adding dishwashers…yeah, it’s gonna be for free, but that right there says a lot. This game was not anywhere near ready or as well thought out as it’s predecessors.
These are all very very good points. I know I used to be so anti-EA it was ridiculous. I admit I was giving them crap for simply doing their jobs. The Sims community is by far the most demanding I think, of the video game communities, I believe this is because we have the capability to fix the things we deemed “broken” by EA so we expect EA to pay attention and learn from their “mistakes” but that’s not the case at all. They have such a wide audience to please, it’s amazing they manage to pull everything off. But all that said, I think EA is making wonderful progress since the beginning of the clusterfuck that was TS4 when they first announced it.
At the point where TS4 was in it’s early stages, we had been spoiled with this amazingly developed game, great story making tools, and such diversity in content with TS3 that I think we forgot that TS3 started as a very meager game, and even then it ran like utter crap. I built a gaming PC expecting it to handle TS3 no problem, I had top of the line specs, and still the game would crash, freeze, and whatever else the game decided it wanted to do. EA made a great game, but it wasn’t playable. I found it nearly impossible to actually play the damn game.. I couldn’t get through more than one generation without having to move the family three or four times to compensate for laggy save files, broken townies, etc.
That all being said, TS4 is the exact opposite. It’s only ever crashed twice for me, and that was when I was experimenting with CC and it was definitely my own fault. It runs beautifully, I don’t have to pause the game to wait 10 minutes for my sims’ outfits to change, townies are lively, there are tons of them unlike in TS3 where a bar had 3 people in it. I could easily play generation after generation without problems. Moving an entire house to a different lot no longer crashes my game, and I no longer dread losing hours of gameplay.
My point here is, EA has made some good choices, and some not so good, but they are doing their best, they are trying to rectify the mistakes they have made. They’ve put out more free content than I think we’d ever gotten with TS3, and the game isn’t even a year old yet. They are making strides to make sure we are satisfied and I have to say I am extremely surprised that EA has been doing such a good job and people are still continually shitting on them because they aren’t getting exactly what they want when they want. EA had different goals for this part of the series, they wanted to make the game more friendly to play, and that means sacrificing things that we previous had access to, and quite honestly, I am perfectly willing to trade a color wheel, a life stage and a totally open world for the comfort of knowing that my game will run smoothly and I can actually play.
It will take time for them to make up for the rocky start, but I think people aren’t giving them the credit they should be. They are releasing new content every few months, sometimes for free, and there’s got to be a little leeway here because you can’t have it both ways. We ether get no new content for 6 months and get toddlers, or we wait a year or more, get toddlers and a ton of new stuff constantly streaming in. Either way, people will complain. I know I am currently content with the way they are handling everything. I think they are finally listening to us, but they can’t do everything we ask.
I think they were rushed to a deadline they couldn’t meet and of course EA being a Triple A corporate monster probably didn’t care that the game wasn’t truly finished. There was someone at the top who said “Fuck it, release it now,” instead of taking the time to finish it, but we cannot blame the actual Sims team for this. I mean, truly we don’t know who made the call, but I’m pretty sure it wasn’t anyone actually working on the game, it was probably some guy in an office who saw sale projections from their finance department and decided it’d be better to disappoint people with a lackluster release than to put it off another year or however long it would have taken for them to put in the content we demanded.
Anyways, EA is trying, and they’ve proven that they are listening, they are trying to make us happy. We have to be patient. TS3 was spread over 5 years, and we’re still in year one with TS4.
I agree with all of this. Sims 3 has always and still is a nightmare for me. I’ve consistently had issues with it since 2012. It gets real old having to edit game files so the game recognizes a video card it should recognize. The Sims 4 (though lacking at the moment in some areas) is far more stable, runs like a dream and honestly, I couldn’t give a damn about toddlers (I always aged them up) and swimming pools (my Vulcans rarely take a dip….big old kitty cats the lot of them). I think they have listened for the most part to the players and I also remember these complaints when Sims 3 came out and even when Sims 2 came out. Bottom line, still a new game and it will get there just like S3. Then we’ll be chomping at the bit for S5 and reminiscing about the good old days of S4.